Doing some research across most of iOS DAWs .. There are some AU plugins (for example VirSyn Stuff - audiolayer, reslice, microtera, or Sunrizer) which doesn't work correctly on different sample rates than default device rate (44 or 48 khz). How it is possible that they actually work correctly in auria even if project rate is set to 96khz ? I have for example confirmation from Waveshaper dev that his plugin is really not working correctly at 96khz (he is working on fixing it) - but in Auria there is no issue.
Only logical explanation to this for me is that Auria is still processing internally all AUs just at device sample rate (which is 44 or 48khz) and then upsamples just result at the end (or downsamples input before plugin to 44khz and upsamples it back to 96khz after plugin) ?
Sorry if i'm asking too deep question about implementation, but i'm curious how is possible that even plugin, where dev confirmed bug at 96khz sample rate, is working correctly in Auria
Thanks in advance for answer / explanation
