Loop length bug inconsistency on import

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Espiegel123
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Posts: 588
Joined: Tue Nov 20, 2018 2:56 pm

Re: Loop length bug inconsistency on import

Post by Espiegel123 » Wed Mar 03, 2021 9:50 am

RedSkyLullaby wrote:
Wed Mar 03, 2021 8:28 am
Also try duplicating loop a few times. Also been getting slight overlap where the duplicated loop is overlapping by a hair when you zoom in rather than being right up against end of previous audio
The clips are showing up as the right length even zoomed in. Zooming in to sample level I saw that the events weren’t initially at 0 even though it looked like they were at a normal zoom level.

Once I got things lined up, the clips loop smoothly and appear the right length

https://www.dropbox.com/s/6uhjcqzpu7jm7 ... a.mov?dl=0

Duplicating the short clip you linked to, I am seeing it being off by a sample compared to the others if I create the duplicate by dragging out from the copy glyph, but even zoomed in the events for the two 4 bar clips line up EXCEPT they drawing of the box seems to be one sample longer than the audio inside. They loop fine for me (see video link)

Here are pics zoomed far in with timeline in musical rime and sample time. If in sample time, do they show up as 474000 long?

It did take surprising effort to get the events moved to 0. The snapshot of the beginning is how things initially were and dragging to zero was work.

My iPad is an iPad 6 and the hardware sample rate is 44.1k. Don’t know if there might be squirreliness for iPads with a different native sample rate. So, I mention it. I am running iOS 13.7
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RedSkyLullaby
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Posts: 56
Joined: Thu Sep 10, 2015 9:18 pm

Re: Loop length bug inconsistency on import

Post by RedSkyLullaby » Wed Mar 03, 2021 11:24 am

Thanks for your efforts, yeah the having to change start or end point and put back then move to zero definitely a bug and a pain if you trying to mix a project with 50 imported looped bits of audio as i am at times

Espiegel123
Expert
Posts: 588
Joined: Tue Nov 20, 2018 2:56 pm

Re: Loop length bug inconsistency on import

Post by Espiegel123 » Wed Mar 03, 2021 12:25 pm

RedSkyLullaby wrote:
Wed Mar 03, 2021 11:24 am
Thanks for your efforts, yeah the having to change start or end point and put back then move to zero definitely a bug and a pain if you trying to mix a project with 50 imported looped bits of audio as i am at times
I agree. There is something not quite right here.

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